Was a short one:
channel '5e64a25 com.mygame/com.unity3d.player.UnityPlayerActivity (server)' ~ Channel is unrecoverably broken and will be disposed!
which basically means: revert to previous commit in git history and forget this ever happened.
Was a short one:
channel '5e64a25 com.mygame/com.unity3d.player.UnityPlayerActivity (server)' ~ Channel is unrecoverably broken and will be disposed!
which basically means: revert to previous commit in git history and forget this ever happened.
My journey was an equally short one, but it ended with just a bunch of warnings say lightmapping assets were outdated and it kinda worries me because I fully expect a .0 release to have problems somewhere.