Hi there! I recently upgraded a project of mine to HDRP from the built-in renderer. When I made the upgrade, everything came across properly and the game ran well, it’s just that all of my colours were grey. Now, they are all set to “Lit” and I’ve tried using the Upgrade to HD materials that Unity has but it made to change. The only way that I can see any colour at all is by making the material metallic but this makes my game not look too great. Any ideas on how I could fix it? Thanks in advance
Josh
(To possibly clear up confusion, all of my materials are now grey unless I make them metallic. Only happened once I changed my project from the built-in renderer to HDRP)
I’m glad I came across this because this is happening to me as well, I just thought that’s the HDRP worked was to increase the metallic to get color. I wish I would have started the project in HDRP because it seems like converting a project has more potential for problems.
All the colors are gray, I know because it’s happening to me too. Only when the metallic of the material is increased to about half way up the slider do the colors look they are supposed to.
Hi there. I don’t have any in my scene. If I add a probe, do I need to make any changes to the probe once it is in the scene or will leaving it as the default work?