My material doesn't look as it should

A website provides all the maps necessary to create this material and I would want the material to look like the example they give (with the holes).

alt text

The problem that I have is that it doesn’t look anything like it and I would like to know what do I have to do to make it have holes.

Does someone know what is the problem?
Thanks :wink:

If you are using the standard shader, set the render mode to “cut-out”, see if that helps. It is shader dependant, not the material.