I put my project in URP and converted my materials to Lit, but they look whitish, how can I solve this? in the scene stop normal.
i change the option “Rendering path” to “Deferred” and solved.
I put my project in URP and converted my materials to Lit, but they look whitish, how can I solve this? in the scene stop normal.
i change the option “Rendering path” to “Deferred” and solved.