My memory usage increases because of the light intensity + Sky and Fog Volume, in the scene. How can I prevent this?

Hi guys,

I have the problem that only when I move in-game, my RAM usage increases drastically from 1 GB to 10GB and higher. When disabling the light of the scene, the problem is gone. Why does moving increase memory usage that much and how can I prevent this from happening?

best regards,

Ben

If anyone wondering: I had a Look at constraint component attached. Removing this from the game object containing the light fixed my issue.