My navmesh baking incredibly slow, only 1 terrain (2000 x 2000), settings at 1 voxel per agent radius. Help

I cannot seam to find any information on this topic. Ive been googling for hours and played around with nav mesh baking for at least a year now. For some reason I hear people all the time talking about navmesh baking only taking seconds but for some reason even when I only have one terrain tile in my scene it takes hours and hours and hours basically I have never had it finished and Ive let it bake for a whole day before. Any clues? I can give more information if you kindly ask. Please and thank you for your help!

help me please the google is barren
and she producith no fruit.

I also have this issue, it’s taking unreasonably long now…