My new project.

Hello, i haven’t posted in a while but i have started a new project. I will post screenshots of my work so far, and as i’m a beginner with Unity 3D it won’t be that great. I have followed a few tutorials to help me out, from 3DBuzz and some from the Unity website. What the game is about is, it will be a free roaming game like GTA but not as good and more for children. The models will be basic and so will the textures. Please tell me what you think and please leave feed back, and i will add screenshots later today of my project so far.

P.S: I will add the ability to drive cars (Eventually).

There’s not much to say, since you didn’t show anything on say much about your game. Give us some pictures, or videos, or a demo, then we have something we can tell you what we think about them.

Hahaz. Yeah what Blacklight28 said is rite. Do need some screenys. We are visual animals. A short workflow video also suffice, at least we can see what you are working on, what have being implemented and such. But other than that. I will say keep up the good work since there’s no game for me to rate and such. Keep working till you reach your goal.

Ok, i’m at school at the moment but when i get home i will add some. It’s not the best game as this is the first game i am making so models and textures will be gray and will be textured at a later date. At the moment my game will be first person but will be third person in the final project. I have one question would i be able to script in a AI to drive around in a circle?

Here are some screenshots: Here is the first street

This is the house i modelled (model not that great, will change the models and make them better later on)

This is a house made in Unity. Will change it later.

Awesome screenshots you got there! So what is it? The invisible game?

Oh sorry did they not show up? I’ll try and fix them.

Now they work.

Nice to see you’ve tried to make some of your own models, will watch your progress and wish you well!

Ok, will keep you updated on how i do.

Cool. Go to the importer for the models. and click under normals, click calculate. Set it to 0. :wink:

OK, I did it but what does it do?

It corrects normals.

Ah, thanks.

Show up some pics of the scene once your done. :slight_smile: It’ll probably look better. :wink:

This looks goood the building could be textured

I have added textures to one of the houses but not a great texture. Will change it later on to bricks or something.

Hi everyone, i have something i want to show you. After 4 hours of trying to get it to work, i finally succeeded! I was able to make my character fire a grenade so here it is and i have another question. What parts of the script would i need to change to make the weapon into a pistol? Like shoot the bullets straight and speed up how fast it shoots. Here is the video of it working and please tell me what you think of it. Also sorry for the crap quality and video lag. I used cam studio to record.

For kids,…but he is tossing grenades and shooting pistols?!

Change it up to watermellons and slingshots if you want to claim it’s for ‘kids’ :stuck_out_tongue:

otherwise,…it looks good!..be nice to place some crates or something near buildings that react to the explosion.

as far as shooting strait, just use what you have but unCheck 'use gravity I guess.
and you can script a simple line of code to increase it’s speed. what are you writing in? JavaScript? C#?

At the moment spheres are the default but will probably change it later. Soon I will add some crates or barrels to shoot at, and I am using JavaScript.