For some reason i can see that my particle system is being activated but no actual particles are spawning in, anyone got a fix?
Well, we need much more informations.
Did you made your particle system active on awake ?
Loop ?
The same thing happened to me… now in 2022.
I fixed it by creating a " public ParticleSystem particleExplode; "
Then in the hierarchy I made it a child of the item to spawn on and dragged the PS from the hierarchy to the inspector. Previously I dragged the prefab PS to the inspector and it wouldn’t play.