My phone is too hot for just playing 15 min

Hello,
After I played my 3Dgame 15 min in my oneplusone it gets very hot and stops de game.

I tried the optimization stuff like:

lightmaps and culling
change the shaders to mobile or normal
reduced the textures size
I changed this Application.targetFrameRate = 25;

and this are my build settings I’m not sure if everything I marked makes sense

2153783--142198--2.JPG
Thanks

Sounds like a hardware issue?

I tried my game with other phones and it happens as well

There are no way to reduce the CPU/GPU work on my phone from my game?

Common issue and no solutions or help how to debug, made a post about it also, even limit to 30fps and cause heating xtreme

I don’t have issues like this for my tablet here. Could you send me an APK to see if mine does it too? (Hopefully, it doesn’t set it on fire… ;))

yes, thanks

Here is it:

https://play.google.com/store/apps/details?id=com.ArnauGames.RunKittyRun

It’s suportable the heat in yours devices?

“My phone is too hot” , lucky guy!

I know it xD

2 Likes

Ok, I was able to test your game, aside a couple of weird errors I encountered… (The errors were related to out-of-date google play services, but I think that’s because my device is still on android 4.0.3!)

I do admit, the visuals do look impressive! But on my tab, the floor was missing, (Stupid flippin’ Mali-400… :rage:) and the game had an amazing amount of lag. The reason? Bottom line, your graphics pipeline’s doing too much!

True, a samsung appears to handle it fine, but then where’s the heat coming from? Simple answer; your GPU’s getting too hot. If possible, cut down the visuals a bit, or optimize your shaders. That way, your phone (and nearly every low-end device on earth!) will return the favour by rendering smoothly and not turning into a mini-oven every time you run the game. :slight_smile: I recommend for this game a TON of graphics optimization, as I can clearly see your game’s asking too much of the device’s GPU to run without issues.

EDIT: Also check that your scripts aren’t being resource-hogs, they can bring down performance and can cause higher heat output too.

thanks for your answer, I will try to optimize more :slight_smile:

My mum just got a samsung galaxy J something now actually. Might use that for future testing if needed. (Well, if mum let’s me of course… :smile:)

Actually, an idea; if you can give me a sample level from your game, I can try to optimize it with what i use. :slight_smile: What do you think?