Then when I started playing, the player was walking too slow (even the crouching was faster than walking). I tried to find in the script for anything that could increase speed but nothing happened.
Thanks
Is the actual movement from point A to point B slow, or is the actual walking animation too slow?
The most likely cause is that the player has a box collider on him, which didn't cause problems before unity 3 (which is why I never noticed that it was there), but slows down the player in newer versions of unity.
Check if there's a box collider on the player; and if there is one try taking it off. (although if you're using an older version of the package it might cause some errors, so you'd either need to fix them yourself or download the newest version from my site).
Is the actual movement from point A to point B slow, or is the actual walking animation too slow?
– MeltdownAre you sure it's an animation? The current version of the package has no walk animation.
– Jason_DB