My player keeps falling through my terrain and I dont know why

I made a low poly terrain world thing in Blender. I saved it and Imported it into Unity, but when I put in the FPS controller. It kept falling right through it. MInd I am new to Unity so this could be real obvious. If you know the answer to fixing this please tell me.

  1. Add Mesh Collider and select convex to ground.
  2. if doesnt work make sure your character is not kinematic.

Check the Gravity box

did you click the generate collider in your terrain?74458-screenshot-1.png

I experienced a problem like this before. For some reason, Unity would not update the newly edited parts of my terrain to have a collider unless I saved the project first. I would give that a try. I would also try what anchampala said as well. Also, make sure that your character is both Kinematic and has some sort of collider attached.