Hi all,
I’ve downloaded the 3.5 version of Unity. Do the conversion and now, my project don’t work, I’ve search and found the problem.
I’ve some GameObjects with the “System.Serializable”. Basically, It works perfectly when I manually modify some values.
But these gameObjects are dynamically setted and modified by a custom editor method, and these modifications are not saved. I don’t know why.
Anyone can help me ?
Thank you !!!