Any help would be much appreciated, as I’m a bit of a noob in Unity and programming in general.
- The problem
My project won’t open after I updated it to Unity (2020.1).
After downloading the new Unity (2020.1), I tried opening my project, however, the project wouldn’t open. Unity just kept closing. Since it didn’t open, I tried downgrading back to Unity (2019.4), but that broke the entire project.
Even though I could open it, the project opened with a bunch of errors (in total, there were 16 errors), such as; “Library/PackageCache/com.unity.render-pipelines.core@8.2.0/Runtime/Utilities/CoreUtils.cs(1016,44):error CS1061: ‘SceneView.SceneViewState’ does not contain a definition for ‘imageEffectsEnabled’ and no accessible extension method ‘imageEffectsEnabled’ accepting a first argument of type ‘SceneView.SceneViewState’ could be found (are you missing a using directive or an assembly reference?)”.
Furthermore, when opening Visual Studio, I checked the references in the Assets folder and found that several references couldn’t be found. I don’t understand what happened.
- How to reproduce the problem (if needed)
Covert from Unity (2019.4) to Unity (2020.1). (I should note that during this process, my laptop had gone to sleep because I left to eat. However, this has happened before and when I turned my laptop back on, the project was fine, along with Unity Hub and Unity.)
Then, downgrade back to Unity (2019.4).
PS: Thanks in advance for any help!