My Ragdoll disappears then I move too close to it. [SOLVED]

Hi all. I have this character model with a ragdoll applied to it. It all works perfectly, but then ever I move “FPController” very close to the ragdoll model. The ragdoll model disappears, and if I move the " FPController " back, the ragdoll reappears.

As well, the collision works perfectly. So if I step on them with “FPController” I can see it’s working.

Add:
I have noticed in editors view then I press play and move the camera closer the ragdoll model disappears as well.

Can anyone help?
Thanks a lot.

this happend to me aswell. seems like the ragdoll is culled from 1 pivot point, so if you hit “update when offscreen” on your skinned mesh renderer settings on the model, it will not cull. but it will take more processor power cause its always updated.

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Nice. It works :slight_smile: thanks a lot.
I am going to have this ragdoll only for some time so it will be destroyed after and will not use any resources.

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Yes thanks, had the same problem!

10 years later this post is still useful af. Thk!

Amen brother

were still here XD

still in 2022 we are here

In case someone needs a solution in the future

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over here in 2023 lol

we’re all having the same problems 15 years later lololol

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Thanks for this thread. 2024 here!

Stop replying just to say “thanks.” That’s what the Like button is for.

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