I’m encountering a problem where my rigidbody is somehow heavier if I have it selected in scene view.
If I press play, and use my dash function whichs addsforce, and I have my player selected in scene view, it moves only like for example 10meters. If I have something NOT the player selected in scene view it moves like 100 meters. The compiled game always acts as if I don’t have the player selected. Is there a solution to this?