My Scriptable Objects keep losing data due to a parsing error. How can I avoid this?

Please use the code tags and insert code as text in your posts, images are very nasty to read when it comes to code.

I don’t think abstract classes serialized properly and properties don’t serialize properly (unless you introduce the backing field explicitly and serialize that).

More to read and maybe get some ideas: https://blogs.unity3d.com/2014/06/24/serialization-in-unity/

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