I’ve been working on a update for my game and when I click the run arrow, it does nothing. When I go into unity to test my game, it does not work! Its on the run setting: Release>UnityEditor .
Please someone explain how monodevelop works.
Assuming you’re using Visual Studio, all it takes is to write your script, save, and Unity will automatically compile new changes it detects. You’ll notice that Unity will “freeze” for a moment when it does this, even when in play mode! (since Unity can hot reload scripts)