I can move my sheep (sprite) forward and back with keyboard arrows. Sheep is rigid, box has ‘box collider’ component, yet my sheep walks almost into the box before it ‘collides’ and its movement is halted.
What kind of collider does the sheep have? Does the box collide correctly with other boxes?
Sheep has a box collider. All of my objects have box colliders.
The box does not collide correctly with other boxes. It ‘overlaps’ a little bit of the border of the other box when it collides.
