Hi, why this texture is so blurry? How can i do for improve it graphically?? This is a screenshot:
Ensure the tiling for the object is up higher, if you are using a tilable texture.
Select the object with this material on it, and scroll to the bottom of the inspector. Select the material if the parameters aren’t already showing and then change the tiling from 1 on the x and y, to something like 10.
Also, select the texture in your assets folder (wherever it is) and in the inspector ensure that it is set to something like true color, if you want the best quality. At the moment it might be set to something like “compressed”. Accomodate the max size to be larger than the image’s pixel count in height / width.
Aside from all that, you might have to edit the ansiotropic value from 1 to something higher. This value is editable on image types like “Texture” and “advanced Texture.” I assume you’re using a regular texture. Setting that to a higher value will allow your texture to show better when seen at an angle, BUT all of this (each of my suggestions) will obviously make your game run slower. So do it all intelligently and be frugal with how much power you give simple things like textures. Again, this is done in the inspector.
if is a material click on the gameobject that you assign the material and change the parameter “Tiling” change both to the same number for example x:5 y:5.
Or if is a terrain texture go to the terrain textures and edit the texture and change the same parameter that i said before
Sorry for my bad english i´m spanish and i´m trying to improve my english level