Hello!
Has anyone experienced this before or solved it?
My Unity Gaming Services Analytics stopped working on 2 Feb because I was using legacy analytics.
I followed the Unity guide to upgrade to the new UGS and published it, but I’m still not seeing any stats display in my Unity Cloud dashboard (Analytics > Game Performance > DAU, New Users, etc.).
I basically installed the new UGS package, added a game object to the first scene that initialized the Analytics with this script attached to the game object:
using System;
using Unity.Services.Core;
using UnityEngine;
public class UGSInitializer : MonoBehaviour
{
async void Awake()
{
try
{
await UnityServices.InitializeAsync();
}
catch (Exception e)
{
Debug.LogException(e);
}
}
}
How do I fix this so that my analytics are working?