public class Strikes : MonoBehaviour
{
public float Strike = 3;
// Update is called once per frame
void OnCollisionEnter(Collision collisionInfo)
{
if (collisionInfo.collider.name == "Target")
{
Strike = Strike-1;
}
,
public class Strikes : MonoBehaviour
{
public float Strike = 3;
// Update is called once per frame
void OnCollisionEnter(Collision collisionInfo)
{
if (collisionInfo.collider.name == "Target")
{
Strike = Strike-1;
}