My "Warcraft III" style, mobile 3d tower defense

Hello everyone,

I think it’s time to share my project, my goal was to do a tower defense game inspired by the game Warcraft III.

The target is for now IOS and Android. The game is in beta version, i hope to release it by the end of january.

Obviously i bought a lot of stuff on the asset store, which is really a time saver. For the rest i used Blender and Gimp.

In this game you play the monsters ( almost all the towers are animated characters ) and you have to defend the castle again humans and animals trying to get them from you.

For now there is 17 levels with two game mode, 40 towers and a lot of different enemies.

In each level there is one or two monster boss, if you kill them they join you a become one of your towers.

This would be cool to have some feedback from you.

I also have to find a good title ( with tower or defense in it ) and choose my economic model ( i don’t like free to pay model, i think i’m gonna go free for the first 5 levels and 89cts to unlock the full game.

1 Like

Looks good from the screenshots but would be nice to see some gameplay.

Yep, i’ll do a video an edit my post to add the link.

The textures looking great, I love the handpainted style, are those included in an asset on the asset store,
or have you handpainted em ?

They come from the asset store, mostly from bitgem and 3dfancy

I edited my message and added a video of the game.

thats not war3 style though. war3 was only so popular because it was a mmo and allowed for coops and tower war architypes, plus the lanes were static, yes you could maze within those static lanes, but only small sections of the map at a time.

I love the w3 graphics style :wink: Free assets or dedicated?