MyShmup Unity 3D framework

Hi all,
I’m currently working on a framework to easily build shmups (shoot’em up / shooter…).

It is in an early stage but following is what can already be done in no time:

The packages are freely available (by private message please because of the “alpha version”).

Cheers
WS

ps: I’M CURRENTLY LOOKING FOR A BETA TESTER :slight_smile:

Looking pretty awesome! Would you make it Unity 3.57 compatible?
Also, would there be an option to make it top down SHMUP?

Of course if you can test it :wink:

This is not planned yet, but as the sources are available, this is possible (will you try?).

Sure, I would be glad to try it out!

PM just sent :wink:

Nice, will this be on the asset store soon?

I don’t think so, there is a lot of work ahead of me before thinking to release it on the asset store. By the way, the packages are freely available for testing purpose, just PM me :wink:

Infinite terrain generation (thanks to ASTER DEM data):

And the Unity 3D ASTER DEM files importer :slight_smile:

Thanks to the 3DEM binary files importer, seamless terrains can be used in MyShmup.

Here, 4 chunks of the earth:

The Unity 3D importer:

My favorite is Jets’n’Guns I always wanted to make a SHMUP, most of SHMUPS nowadays are too shallow.

I am looking forward to this.

Other clouds…

Looks great!
If you’re still looking for feedbacks/test, I’d gladly twinker with it when I get some time :slight_smile:

I’m not sure if it’s a bug, or just something in the code my brain isn’t seeing. The vertical controls work fine, the ship stops at the top and bottom of the screen, but the horizontal seems off, stopping way before the edge of the screen both left and right.