MySQL - C#

I currently use this:

using UnityEngine;
using System.Collections;
 
public class LoginRegister: MonoBehaviour
{
    public string registerURL = "http://localhost/unity/register.php?"; //be sure to add a ? to your url
    public string loginURL = "http://localhost/unity/login.php?";
	
	public string Username = "";
	public string Password = "";
	
	void OnGUI()
	{
		Username = GUI.TextArea(new Rect(Screen.width / 2, 50, 100, 30), Username);	
		Password = GUI.TextArea(new Rect(Screen.width / 2, 150, 100, 30), Password);	
		
		if(GUI.Button(new Rect(Screen.width / 2, 250, 100, 30), "Sign Up/Log in"))
		   StartCoroutine(LoginPlayer(Username, Password));
	}
 
    IEnumerator RegisterPlayer(string name, string pass)
    {
		string post_url = registerURL + "name=" + WWW.EscapeURL(name) + "&pass=" + pass;
 
        WWW hs_post = new WWW(post_url);
        yield return hs_post;
 
        if (hs_post.error != null)
        {
            print("There was an error posting the high score: " + hs_post.error);
        }
    }

	IEnumerator LoginPlayer(string name, string pass)
    {
		string post_url = loginURL + "name=" + WWW.EscapeURL(name) + "&pass=" + pass;
 
        WWW hs_post = new WWW(post_url);
        yield return hs_post;
 
        if (hs_post.error != null)
        {
            print("There was an error logging in: " + hs_post.error);
        }
        else
        {
            gameObject.guiText.text = hs_post.text;
        }
    }
 
}

That is the C# code for what I use to register/login to my MySQL.

Here is the login.php script:

<?php 		
		$db = mysql_connect('localhost', 'root', '') or die('Could not connect: ' . mysql_error());
		mysql_select_db('unity') or die('Could not select database');
 
        $name = mysql_real_escape_string($_GET['name'], $db); 
        $pass = mysql_real_escape_string($_GET['pass'], $db); 

        $query = "SELECT * FROM `scores` WHERE `name`='$name' AND `pass`=sha1('$pass');";
		$result = mysql_query($query);
		
		if(mysql_num_rows($result) == 1)
			while($row = mysql_fetch_assoc($result))
			{
				echo $row['name'] . " - " . $row['pass'] . " - " . $row['level'];
			}
		else
			echo "not logged in";
?>

When I run the “LoginPlayer” coroutine, it displays: “username - password - score”, so EG: “callum - hash - 10”

Instead of doing that, how could I get it to set a variable inside of the script (C#), for instance:

public int playerScore;

//when SQL loads

playerScore = (what would I put here that goes inside of the "LoginPlayer" function?)

All help is greatly appreciated.

Ideally you make a new php request that just returns the score to simplify things but something like:

string[] columns = hs_post.text.split('-');
string scoreString = columns[2].Trim();
int playerScore = int.Parse(scoreString);

I created an extra piece of script, to convert values from string to int to set score values. Obviously, things like “string” values will stay the same as a string. EG: string lol = hs_post.text; I tried it, it worked.

All I did was create a new PHP script to fetch the variables and then in C# checked to see if the system has properly performed the query and then once it has setting the strings.

Took me the whole of 5 minutes, thank you for the quick response though!