Hi All!
I've encountered very unity-specific problem (never seen this in 3D packages). While importing OBJ files to unity, by coping them to the assets folder for example, i am getting hierarchy of objects in my project view, like this
FileName (real filename of the imported OBJ) ---Name
The question is how do i find the "Name" if i do have "FileName" inside variable in my (editor) script, this 2 names may be completely different, in my example is
MyTest_Object ---Plane
How i can get child GameObject, "Plane" in my case, while i do have parent GameObject, "MyTest_Object" in my case inside another variable?
Thanks in advance for any help!