Names of joystick buttons

I’m trying to set up basic movement using the old Input Manager, and the scripting reference isn’t helping. What are the buttons actually called in C#? Why are they not listed?

You’ve probably already tried this, but I believe in the old system, mappings (e.g. what button or axis “Fire1” is set to) could be found at:
Project Settings > Input Manager

If you just want to quickly figure out all the button names for your particular joystick/controller, you can use an online controller tester:
https://www.google.com/search?q=gamepad+tester&rlz=1C1CHBF_enUS976US976&oq=game+&aqs=chrome.1.69i57j69i59j69i60l3j69i65l3.1671j1j7&sourceid=chrome&ie=UTF-8

(or the Windows built-in gamepad calibration utility)

Thank you, Warren. Should I list you in the credits? :wink: