Hi,
I want to show each players name is typed into an input field to show above each player in game:
I’ve got a script called global variables with a public static string called pseudo, as in player name. That is the reference I want to use as input in a UI text above each player, to show each players name in-game, but when the scene loads there’s nothing where the name (pseudo) should be. Here’s my code on the canvas that’s a parent to the text object on each player:
string PlayerName;
void Start()
{
if (photonView.isMine)
{
PlayerName = globalVariables.pseudo;
GetComponentInChildren<Text>().text = PlayerName;
}
}
Does anyone know why and how to fix it so that the pseudo string is put into the textfield of the text object on each player?