Namespace supported in unity 4.6.0?

Is namespace in C# supported in unity 4.6.0?

C# always support namespace, check with you library…

In previous versions of Unity, namespaces caused problems when they contained a MonoBehaviour-derived class that contained a method with default arguments.

As of Unity 4.6 this seems to be fixed, but I’d like someone else to confirm that this has been ‘officially’ fixed - I can’t seem to find any mention of it in the release notes…