Native camera rotation problem

I am working in a game where i am using Native camera for getting real view.
when i am playing in Landscape-Left mode it is working fine but when i am playing in Landscape Right then camera is rendering opposite .
I tried to solve by rotating the rendering plane but it is also not working.
plz give me some solution
thanks in advance…

Hi @chandan565

You need to rotate the preview/texture according to the orientation of the device.


Rotate the transform of the gameobject/sprite, whatever used to render the WebCamTexture by the videoRotationAngle , you also need to flip the texture by looking at