I’m getting the following crash in Unity Analytics. No idea how to reproduce it.
UNITY VERSION
2019.2.7f2
DEVICE
iPhone11,8
OS VERSION
iOS 13.1.2
CPU
arm64e
GFX
Apple A12 GPU
Native StackTrace:
Thread 37 (crashed)
0 xxxxxxxxxx 0x000000010520d46c UnityWebRequestProto<UnityWebRequestTransport, AtomicRefCounter, RedirectHelper, ResponseHelper, DownloadHandler, UploadHandler, CertificateHandler, HeaderHelper, AsyncOperation>::FinishDoRequest(WebError)
1 xxxxxxxxxx 0x0000000104ba9fe0 -[UnityWebRequestDelegate URLSession:task:didCompleteWithError:]
2 CFNetwork 0x00000001c53f5878 _CFNetworkHTTPConnectionCacheSetLimit
3 Foundation 0xb83fdf81c23d5c60 __NSBLOCKOPERATION_IS_CALLING_OUT_TO_A_BLOCK__
4 Foundation 0x71146181c22d77e8 -[NSBlockOperation main]
5 Foundation 0x575a8301c23d7fbc __NSOPERATION_IS_INVOKING_MAIN__
6 Foundation 0xaf579781c22d7464 -[NSOperation start]
7 Foundation 0xda2e9681c23d89e8 __NSOPERATIONQUEUE_IS_STARTING_AN_OPERATION__
8 Foundation 0xa650f701c23d84a8 __NSOQSchedule_f
9 libdispatch.dylib 0xcc098e81c1cb93ac _dispatch_block_async_invoke2
10 libdispatch.dylib 0x9d724c81c1cad00c _dispatch_client_callout
11 libdispatch.dylib 0xd802de01c1caf78c _dispatch_continuation_pop
12 libdispatch.dylib 0xf54fe101c1caeeec _dispatch_async_redirect_invoke
13 libdispatch.dylib 0xfe098a01c1cbbbd4 _dispatch_root_queue_drain
14 libdispatch.dylib 0xf3599801c1cbc384 _dispatch_worker_thread2
15 libsystem_pthread.dylib 0x213e0b01c1d12a60 _pthread_wqthread
16 libsystem_pthread.dylib 0xd649f181c1d18c78 start_wqthread
5041574–494474–log.txt (253 KB)