Hi everyone, we are facing an issue where the app frequently crashes 10-20 seconds after startup. This problem occurs on different OS versions and various iPads. The app’s build was created in Unity 2022.2 for production, but we have also experienced the same issue with builds created using Unity 2021.x. Initially, we thought it might be related to analytics. Perhaps some exceptions were triggered during the previous app runtime, and when the crash report should be uploaded to the Unity Cloud, it crashes again. Alternatively, our second idea is that it could be caused by in-app subscriptions being acquired at the beginning. Has anyone else encountered a similar experience?
crash log:
Hardware Model: iPad13,1
Code Type: ARM-64 (Native)
Role: Foreground
Parent Process: launchd [1]
OS Version: iPhone OS 16.5 (20F66)
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Triggered by Thread: 0
Application Specific Information:
abort() called
Kernel Triage:
VM - (arg = 0x0) pmap_enter retried due to resource shortage
VM - (arg = 0x0) pmap_enter retried due to resource shortage
VM - (arg = 0x0) pmap_enter retried due to resource shortage
VM - (arg = 0x0) pmap_enter retried due to resource shortage
VM - (arg = 0x0) pmap_enter retried due to resource shortage
Thread 0 name: Dispatch queue: com.apple.main-thread
Thread 0 Crashed:
0 libsystem_kernel.dylib 0x1e0fe3558 __pthread_kill + 8
1 libsystem_pthread.dylib 0x201cad118 pthread_kill + 268
2 libsystem_c.dylib 0x1a9ea3178 abort + 180
3 libc++abi.dylib 0x201bebbf8 abort_message + 132
4 libc++abi.dylib 0x201bdb444 demangling_terminate_handler() + 348
5 libobjc.A.dylib 0x19baa5eb4 _objc_terminate() + 160
6 libc++abi.dylib 0x201beafbc std::__terminate(void (*)()) + 16
7 libc++abi.dylib 0x201beaf60 std::terminate() + 56
8 libdispatch.dylib 0x1a9e42ec0 _dispatch_client_callout + 40
9 libdispatch.dylib 0x1a9e516a4 _dispatch_main_queue_drain + 928
10 libdispatch.dylib 0x1a9e512f4 _dispatch_main_queue_callback_4CF + 44
11 CoreFoundation 0x1a2a0fc28 CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE + 16
12 CoreFoundation 0x1a29f1560 __CFRunLoopRun + 1992
13 CoreFoundation 0x1a29f63ec CFRunLoopRunSpecific + 612
14 GraphicsServices 0x1dd5b335c GSEventRunModal + 164
15 UIKitCore 0x1a4d836e8 -[UIApplication _run] + 888
16 UIKitCore 0x1a4d8334c UIApplicationMain + 340
17 UnityFramework 0x11714d874 -[UnityFramework runUIApplicationMainWithArgc:argv:] + 92
18 Naomi 0x10412fd20 main + 60
19 dyld 0x1c1ee6dec start + 2220
Thread 1:
0 libsystem_pthread.dylib 0x201ca6b74 start_wqthread + 0
Thread 2:
0 libsystem_pthread.dylib 0x201ca6b74 start_wqthread + 0
Thread 3:
0 libsystem_pthread.dylib 0x201ca6b74 start_wqthread + 0
Thread 4:
0 libsystem_pthread.dylib 0x201ca6b74 start_wqthread + 0
Thread 5:
0 libsystem_pthread.dylib 0x201ca6b74 start_wqthread + 0
Thread 6 name: Profiler.Dispatcher
Thread 6:
0 libsystem_kernel.dylib 0x1e0fdcc00 semaphore_wait_trap + 8
1 libdispatch.dylib 0x1a9e43448 _dispatch_sema4_wait + 28
2 libdispatch.dylib 0x1a9e43afc _dispatch_semaphore_wait_slow + 132
3 UnityFramework 0x117eb4728 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28
4 UnityFramework 0x117d35bfc Semaphore::WaitForSignal(int) + 240
5 UnityFramework 0x11746e580 profiling:ispatcher::Run() + 156
6 UnityFramework 0x11746de3c profiling:ispatcher::ThreadFunc(void*) + 56
7 UnityFramework 0x117455290 Thread::RunThreadWrapper(void*) + 1080
8 libsystem_pthread.dylib 0x201ca76b8 _pthread_start + 148
9 libsystem_pthread.dylib 0x201ca6b88 thread_start + 8
Thread 7 name: AssetGarbageCollectorHelper
Thread 7:
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1 libdispatch.dylib 0x1a9e43448 _dispatch_sema4_wait + 28
2 libdispatch.dylib 0x1a9e43afc _dispatch_semaphore_wait_slow + 132
3 UnityFramework 0x117eb4728 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28
4 UnityFramework 0x117314d9c AGCThread::Run() + 120
5 UnityFramework 0x11731a310 AGCThread::RunThread(void*) + 12
6 UnityFramework 0x117455290 Thread::RunThreadWrapper(void*) + 1080
7 libsystem_pthread.dylib 0x201ca76b8 _pthread_start + 148
8 libsystem_pthread.dylib 0x201ca6b88 thread_start + 8
Thread 8 name: AssetGarbageCollectorHelper
Thread 8:
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4 UnityFramework 0x117314d9c AGCThread::Run() + 120
5 UnityFramework 0x11731a310 AGCThread::RunThread(void*) + 12
6 UnityFramework 0x117455290 Thread::RunThreadWrapper(void*) + 1080
7 libsystem_pthread.dylib 0x201ca76b8 _pthread_start + 148
8 libsystem_pthread.dylib 0x201ca6b88 thread_start + 8
Thread 9 name: AssetGarbageCollectorHelper
Thread 9:
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4 UnityFramework 0x117314d9c AGCThread::Run() + 120
5 UnityFramework 0x11731a310 AGCThread::RunThread(void*) + 12
6 UnityFramework 0x117455290 Thread::RunThreadWrapper(void*) + 1080
7 libsystem_pthread.dylib 0x201ca76b8 _pthread_start + 148
8 libsystem_pthread.dylib 0x201ca6b88 thread_start + 8
Thread 10 name: AssetGarbageCollectorHelper
Thread 10:
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1 libdispatch.dylib 0x1a9e43448 _dispatch_sema4_wait + 28
2 libdispatch.dylib 0x1a9e43afc _dispatch_semaphore_wait_slow + 132
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4 UnityFramework 0x117314d9c AGCThread::Run() + 120
5 UnityFramework 0x11731a310 AGCThread::RunThread(void*) + 12
6 UnityFramework 0x117455290 Thread::RunThreadWrapper(void*) + 1080
7 libsystem_pthread.dylib 0x201ca76b8 _pthread_start + 148
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Thread 11 name: AssetGarbageCollectorHelper
Thread 11:
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4 UnityFramework 0x117314d9c AGCThread::Run() + 120
5 UnityFramework 0x11731a310 AGCThread::RunThread(void*) + 12
6 UnityFramework 0x117455290 Thread::RunThreadWrapper(void*) + 1080
7 libsystem_pthread.dylib 0x201ca76b8 _pthread_start + 148
8 libsystem_pthread.dylib 0x201ca6b88 thread_start + 8
Thread 12 name: com.apple.uikit.eventfetch-thread
Thread 12:
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1 libsystem_kernel.dylib 0x1e0fefb54 mach_msg2_internal + 80
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3 libsystem_kernel.dylib 0x1e0fdd1c8 mach_msg + 24
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7 Foundation 0x19ccf6fd4 -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 212
8 Foundation 0x19ccf6ebc -[NSRunLoop(NSRunLoop) runUntilDate:] + 64
9 UIKitCore 0x1a4eb63fc -[UIEventFetcher threadMain] + 416
10 Foundation 0x19cd10544 NSThread__start + 716
11 libsystem_pthread.dylib 0x201ca76b8 _pthread_start + 148
12 libsystem_pthread.dylib 0x201ca6b88 thread_start + 8
Thread 13 name: GC Finalizer
Thread 13:
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4 UnityFramework 0x120e00914 il2cpp::os::WaitObject::ConditionWait(il2cpp::os::ThreadImpl*) + 288
5 UnityFramework 0x120e005b8 il2cpp::os::WaitObject::Wait(unsigned int, bool) + 276
6 UnityFramework 0x120dd993c il2cpp::gc::FinalizerThread(void*) + 104
7 UnityFramework 0x120dfdf28 il2cpp::os::RunWrapper(void*) + 84
8 UnityFramework 0x120e021fc il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40
9 libsystem_pthread.dylib 0x201ca76b8 _pthread_start + 148
10 libsystem_pthread.dylib 0x201ca6b88 thread_start + 8
Thread 14 name: Debugger agent
Thread 14:
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1 UnityFramework 0x120e8c500 socket_transport_accept + 32
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Thread 15 name: Job.worker 0
Thread 15:
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Thread 16 name: Job.worker 1
Thread 16:
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Thread 17 name: Job.worker 2
Thread 17:
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Thread 18 name: Job.worker 3
Thread 18:
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Thread 19 name: Job.worker 4
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5 UnityFramework 0x117311adc worker_thread_routine(void*) + 172
6 UnityFramework 0x117455290 Thread::RunThreadWrapper(void*) + 1080
7 libsystem_pthread.dylib 0x201ca76b8 _pthread_start + 148
8 libsystem_pthread.dylib 0x201ca6b88 thread_start + 8
Thread 32 name: Background Job.worker 12
Thread 32:
0 libsystem_kernel.dylib 0x1e0fdcc00 semaphore_wait_trap + 8
1 libdispatch.dylib 0x1a9e43448 _dispatch_sema4_wait + 28
2 libdispatch.dylib 0x1a9e43afc _dispatch_semaphore_wait_slow + 132
3 UnityFramework 0x117eb4728 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28
4 UnityFramework 0x117311244 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 752
5 UnityFramework 0x117311adc worker_thread_routine(void*) + 172
6 UnityFramework 0x117455290 Thread::RunThreadWrapper(void*) + 1080
7 libsystem_pthread.dylib 0x201ca76b8 _pthread_start + 148
8 libsystem_pthread.dylib 0x201ca6b88 thread_start + 8
Thread 33 name: Background Job.worker 13
Thread 33:
0 libsystem_kernel.dylib 0x1e0fdcc00 semaphore_wait_trap + 8
1 libdispatch.dylib 0x1a9e43448 _dispatch_sema4_wait + 28
2 libdispatch.dylib 0x1a9e43afc _dispatch_semaphore_wait_slow + 132
3 UnityFramework 0x117eb4728 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28
4 UnityFramework 0x117311244 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 752
5 UnityFramework 0x117311adc worker_thread_routine(void*) + 172
6 UnityFramework 0x117455290 Thread::RunThreadWrapper(void*) + 1080
7 libsystem_pthread.dylib 0x201ca76b8 _pthread_start + 148
8 libsystem_pthread.dylib 0x201ca6b88 thread_start + 8
Thread 34 name: Background Job.worker 14
Thread 34:
0 libsystem_kernel.dylib 0x1e0fdcc00 semaphore_wait_trap + 8
1 libdispatch.dylib 0x1a9e43448 _dispatch_sema4_wait + 28
2 libdispatch.dylib 0x1a9e43afc _dispatch_semaphore_wait_slow + 132
3 UnityFramework 0x117eb4728 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28
4 UnityFramework 0x117311244 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 752
5 UnityFramework 0x117311adc worker_thread_routine(void*) + 172
6 UnityFramework 0x117455290 Thread::RunThreadWrapper(void*) + 1080
7 libsystem_pthread.dylib 0x201ca76b8 _pthread_start + 148
8 libsystem_pthread.dylib 0x201ca6b88 thread_start + 8
Thread 35 name: Background Job.worker 15
Thread 35:
0 libsystem_kernel.dylib 0x1e0fdcc00 semaphore_wait_trap + 8
1 libdispatch.dylib 0x1a9e43448 _dispatch_sema4_wait + 28
2 libdispatch.dylib 0x1a9e43afc _dispatch_semaphore_wait_slow + 132
3 UnityFramework 0x117eb4728 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28
4 UnityFramework 0x117311244 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 752
5 UnityFramework 0x117311adc worker_thread_routine(void*) + 172
6 UnityFramework 0x117455290 Thread::RunThreadWrapper(void*) + 1080
7 libsystem_pthread.dylib 0x201ca76b8 _pthread_start + 148
8 libsystem_pthread.dylib 0x201ca6b88 thread_start + 8
Thread 36 name: BatchDeleteObjects
Thread 36:
0 libsystem_kernel.dylib 0x1e0fdcc00 semaphore_wait_trap + 8
1 libdispatch.dylib 0x1a9e43448 _dispatch_sema4_wait + 28
2 libdispatch.dylib 0x1a9e43afc _dispatch_semaphore_wait_slow + 132
3 UnityFramework 0x117eb4728 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28
4 UnityFramework 0x117d35bfc Semaphore::WaitForSignal(int) + 240
5 UnityFramework 0x117457590 ThreadedStreamBuffer::HandleOutOfBufferToReadFrom(ThreadedStreamBuffer:ataOffsets) + 328
6 UnityFramework 0x1173146e8 BatchDeleteStep2Threaded(void*) + 60
7 UnityFramework 0x117455290 Thread::RunThreadWrapper(void*) + 1080
8 libsystem_pthread.dylib 0x201ca76b8 _pthread_start + 148
9 libsystem_pthread.dylib 0x201ca6b88 thread_start + 8
Thread 37 name: Loading.AsyncRead
Thread 37:
0 libsystem_kernel.dylib 0x1e0fdcc00 semaphore_wait_trap + 8
1 libdispatch.dylib 0x1a9e43448 _dispatch_sema4_wait + 28
2 libdispatch.dylib 0x1a9e43afc _dispatch_semaphore_wait_slow + 132
3 UnityFramework 0x117eb4728 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28
4 UnityFramework 0x117d35bfc Semaphore::WaitForSignal(int) + 240
5 UnityFramework 0x117244d88 AsyncReadManagerThreaded::ThreadEntry() + 228
6 UnityFramework 0x1172445e0 AsyncReadManagerThreaded::StaticThreadEntry(void*) + 12
7 UnityFramework 0x117455290 Thread::RunThreadWrapper(void*) + 1080
8 libsystem_pthread.dylib 0x201ca76b8 _pthread_start + 148
9 libsystem_pthread.dylib 0x201ca6b88 thread_start + 8
Thread 38 name: UnityGfxDeviceWorker
Thread 38:
0 libsystem_kernel.dylib 0x1e0fdcc00 semaphore_wait_trap + 8
1 libdispatch.dylib 0x1a9e43448 _dispatch_sema4_wait + 28
2 libdispatch.dylib 0x1a9e43afc _dispatch_semaphore_wait_slow + 132
3 UnityFramework 0x117eb4728 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28
4 UnityFramework 0x117d35bfc Semaphore::WaitForSignal(int) + 240
5 UnityFramework 0x117457590 ThreadedStreamBuffer::HandleOutOfBufferToReadFrom(ThreadedStreamBuffer:ataOffsets) + 328
6 UnityFramework 0x117c86414 GfxDeviceWorker::RunCommand(ThreadedStreamBuffer&) + 96
7 UnityFramework 0x117d34868 GfxDeviceWorkerAutoreleasePoolProxy + 68
8 UnityFramework 0x117c86358 GfxDeviceWorker::RunExt(ThreadedStreamBuffer&) + 212
9 UnityFramework 0x117c86278 GfxDeviceWorker::Run() + 156
10 UnityFramework 0x117c85f40 GfxDeviceWorker::RunGfxDeviceWorker(void*) + 12
11 UnityFramework 0x117455290 Thread::RunThreadWrapper(void*) + 1080
12 libsystem_pthread.dylib 0x201ca76b8 _pthread_start + 148
13 libsystem_pthread.dylib 0x201ca6b88 thread_start + 8
Thread 39 name: Audio Mixer Thread
Thread 39:
0 libsystem_kernel.dylib 0x1e0fdcc00 semaphore_wait_trap + 8
1 UnityFramework 0x11827be90 FMOD_OS_Semaphore_Wait(FMOD_OS_SEMAPHORE*) + 16
2 UnityFramework 0x118299594 FMOD::callback(void*) + 132
3 libsystem_pthread.dylib 0x201ca76b8 _pthread_start + 148
4 libsystem_pthread.dylib 0x201ca6b88 thread_start + 8
Thread 40 name: AURemoteIO::IOThread
Thread 40:
0 libsystem_kernel.dylib 0x1e0fdcc84 mach_msg2_trap + 8
1 libsystem_kernel.dylib 0x1e0fefb54 mach_msg2_internal + 80
2 libsystem_kernel.dylib 0x1e0fefe2c mach_msg_overwrite + 540
3 libsystem_kernel.dylib 0x1e0fdd1c8 mach_msg + 24
4 libEmbeddedSystemAUs.dylib 0x20cb77148 void* caulk::thread_proxy<std::__1::tuple<caulk::attributes, AURemoteIO::IOThread::IOThread(AURemoteIO&, caulk::attributes const&, caulk::mach::os_workgroup_managed const&)::‘lambda’(), std::__1::tuple<>>>(void*) + 556
5 libsystem_pthread.dylib 0x201ca76b8 _pthread_start + 148
6 libsystem_pthread.dylib 0x201ca6b88 thread_start + 8
Thread 41 name: Audio Stream Thread
Thread 41:
0 libsystem_kernel.dylib 0x1e0fdd144 __semwait_signal + 8
1 libsystem_c.dylib 0x1a9e8b888 nanosleep + 220
2 libsystem_c.dylib 0x1a9e8c554 usleep + 68
3 UnityFramework 0x11827ba58 FMOD_OS_Time_Sleep(unsigned int) + 20
4 UnityFramework 0x118299600 FMOD::callback(void*) + 240
5 libsystem_pthread.dylib 0x201ca76b8 _pthread_start + 148
6 libsystem_pthread.dylib 0x201ca6b88 thread_start + 8
Thread 42:
0 libsystem_kernel.dylib 0x1e0fdd558 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x201cae078 _pthread_cond_wait + 1232
2 libc++.1.dylib 0x1b0fbbef8 std::__1::condition_variable::wait(std::__1::unique_lockstd::__1::mutex&) + 28
3 UnityFramework 0x120a0c474 CameraImageApi::AsyncManager::RunWorker() + 136
4 UnityFramework 0x120a0c8b8 void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_deletestd::__1::__thread_struct>, void ()(CameraImageApi::AsyncManager), CameraImageApi::AsyncManager*>>(void*) + 44
5 libsystem_pthread.dylib 0x201ca76b8 _pthread_start + 148
6 libsystem_pthread.dylib 0x201ca6b88 thread_start + 8
Thread 43 name: com.apple.CoreMotion.MotionThread
Thread 43:
0 libsystem_kernel.dylib 0x1e0fdcc84 mach_msg2_trap + 8
1 libsystem_kernel.dylib 0x1e0fefb54 mach_msg2_internal + 80
2 libsystem_kernel.dylib 0x1e0fefe2c mach_msg_overwrite + 540
3 libsystem_kernel.dylib 0x1e0fdd1c8 mach_msg + 24
4 CoreFoundation 0x1a29f0024 __CFRunLoopServiceMachPort + 160
5 CoreFoundation 0x1a29f1250 __CFRunLoopRun + 1208
6 CoreFoundation 0x1a29f63ec CFRunLoopRunSpecific + 612
7 CoreFoundation 0x1a2a38ea4 CFRunLoopRun + 64
8 CoreMotion 0x1adf76248 0x1adf63000 + 78408
9 libsystem_pthread.dylib 0x201ca76b8 _pthread_start + 148
10 libsystem_pthread.dylib 0x201ca6b88 thread_start + 8
Thread 44 name: Loading.PreloadManager
Thread 44:
0 libsystem_kernel.dylib 0x1e0fdcc00 semaphore_wait_trap + 8
1 libdispatch.dylib 0x1a9e43448 _dispatch_sema4_wait + 28
2 libdispatch.dylib 0x1a9e43afc _dispatch_semaphore_wait_slow + 132
3 UnityFramework 0x117eb4728 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28
4 UnityFramework 0x117d35bfc Semaphore::WaitForSignal(int) + 240
5 UnityFramework 0x11734f354 PreloadManager::Run() + 80
6 UnityFramework 0x11734f2f0 PreloadManager::Run(void*) + 52
7 UnityFramework 0x117455290 Thread::RunThreadWrapper(void*) + 1080
8 libsystem_pthread.dylib 0x201ca76b8 _pthread_start + 148
9 libsystem_pthread.dylib 0x201ca6b88 thread_start + 8
Thread 45 name: CloudJob.worker 0
Thread 45:
0 libsystem_kernel.dylib 0x1e0fdcc00 semaphore_wait_trap + 8
1 libdispatch.dylib 0x1a9e43448 _dispatch_sema4_wait + 28
2 libdispatch.dylib 0x1a9e43afc _dispatch_semaphore_wait_slow + 132
3 UnityFramework 0x117eb4728 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28
4 UnityFramework 0x117311244 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 752
5 UnityFramework 0x117311adc worker_thread_routine(void*) + 172
6 UnityFramework 0x117455290 Thread::RunThreadWrapper(void*) + 1080
7 libsystem_pthread.dylib 0x201ca76b8 _pthread_start + 148
8 libsystem_pthread.dylib 0x201ca6b88 thread_start + 8
Thread 46 name: com.apple.NSURLConnectionLoader
Thread 46:
0 libsystem_kernel.dylib 0x1e0fdcc84 mach_msg2_trap + 8
1 libsystem_kernel.dylib 0x1e0fefb54 mach_msg2_internal + 80
2 libsystem_kernel.dylib 0x1e0fefe2c mach_msg_overwrite + 540
3 libsystem_kernel.dylib 0x1e0fdd1c8 mach_msg + 24
4 CoreFoundation 0x1a29f0024 __CFRunLoopServiceMachPort + 160
5 CoreFoundation 0x1a29f1250 __CFRunLoopRun + 1208
6 CoreFoundation 0x1a29f63ec CFRunLoopRunSpecific + 612
7 CFNetwork 0x1a3be1580 0x1a3988000 + 2463104
8 Foundation 0x19cd10544 NSThread__start + 716
9 libsystem_pthread.dylib 0x201ca76b8 _pthread_start + 148
10 libsystem_pthread.dylib 0x201ca6b88 thread_start + 8
Thread 0 crashed with ARM Thread State (64-bit):
x0: 0x0000000000000000 x1: 0x0000000000000000 x2: 0x0000000000000000 x3: 0x0000000000000000
x4: 0x0000000201bef647 x5: 0x000000016bcd66e0 x6: 0x0000000000000072 x7: 0x0000000124acd000
x8: 0xeb41d9fd64bf40ec x9: 0xeb41d9fc9da5c2ec x10: 0x0000000000000200 x11: 0x0000000000000016
x12: 0x0000000000000016 x13: 0x00000000001ff800 x14: 0x00000000000007fb x15: 0x00000000c382187e
x16: 0x0000000000000148 x17: 0x00000001f91a8200 x18: 0x0000000000000000 x19: 0x0000000000000006
x20: 0x0000000000000103 x21: 0x00000001f91a82e0 x22: 0x0000000000000000 x23: 0x0000000000000114
x24: 0x0000000000000000 x25: 0x00000001f91a82e0 x26: 0x00000002822a3240 x27: 0x000000000000000f
x28: 0x0000000000000000 fp: 0x000000016bcd6650 lr: 0x0000000201cad118
sp: 0x000000016bcd6630 pc: 0x00000001e0fe3558 cpsr: 0x40001000
far: 0x000000012271b9f0 esr: 0x56000080 Address size fault
Binary Images:
0x104128000 - 0x10412ffff Naomi arm64 /private/var/containers/Bundle/Application/CAA55AC2-5F9F-4DDF-9DDC-027A22714F5E/Naomi.app/Naomi
0x117138000 - 0x122813fff UnityFramework arm64 /private/var/containers/Bundle/Application/CAA55AC2-5F9F-4DDF-9DDC-027A22714F5E/Naomi.app/Frameworks/UnityFramework.framework/UnityFramework
0x10423c000 - 0x104247fff NatML arm64 <3f4593fd01323adb9b46880dbb456558> /private/var/containers/Bundle/Application/CAA55AC2-5F9F-4DDF-9DDC-027A22714F5E/Naomi.app/Frameworks/NatML.framework/NatML
0x10425c000 - 0x104263fff NatMLHub arm64 /private/var/containers/Bundle/Application/CAA55AC2-5F9F-4DDF-9DDC-027A22714F5E/Naomi.app/Frameworks/NatMLHub.framework/NatMLHub
0x104278000 - 0x104283fff NatCorder arm64 /private/var/containers/Bundle/Application/CAA55AC2-5F9F-4DDF-9DDC-027A22714F5E/Naomi.app/Frameworks/NatCorder.framework/NatCorder
0x104368000 - 0x10437bfff NatDevice arm64 /private/var/containers/Bundle/Application/CAA55AC2-5F9F-4DDF-9DDC-027A22714F5E/Naomi.app/Frameworks/NatDevice.framework/NatDevice
0x104f6c000 - 0x104f77fff libobjc-trampolines.dylib arm64e <695a8449aae838b6851cced0b1176f03> /private/preboot/Cryptexes/OS/usr/lib/libobjc-trampolines.dylib
0x109330000 - 0x109343fff GAXClient arm64e <4b02f071524f355e95a419c5a5d20dec> /System/Library/AccessibilityBundles/GAXClient.bundle/GAXClient
0x1e0fdc000 - 0x1e1013ff7 libsystem_kernel.dylib arm64e <2f78311097393f18a2345fb92512529d> /usr/lib/system/libsystem_kernel.dylib
0x201ca6000 - 0x201cb1ff3 libsystem_pthread.dylib arm64e <8894310a745f340799f01fd54442561d> /usr/lib/system/libsystem_pthread.dylib
0x1a9e86000 - 0x1a9f03ff3 libsystem_c.dylib arm64e <3548f8ee7a073b678d699c7d42096513> /usr/lib/system/libsystem_c.dylib
0x201bda000 - 0x201bf1fff libc++abi.dylib arm64e /usr/lib/libc++abi.dylib
0x19ba88000 - 0x19bacbf9f libobjc.A.dylib arm64e <085a190c621438eaaccb428c3e8afa65> /usr/lib/libobjc.A.dylib
0x1a9e3f000 - 0x1a9e85fff libdispatch.dylib arm64e /usr/lib/system/libdispatch.dylib
0x1a2977000 - 0x1a2d5efff CoreFoundation arm64e <4230c12242e8383bbeecee7b61f8bb61> /System/Library/Frameworks/CoreFoundation.framework/CoreFoundation
0x1dd5b2000 - 0x1dd5bafff GraphicsServices arm64e /System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices
0x1a49e6000 - 0x1a620afff UIKitCore arm64e /System/Library/PrivateFrameworks/UIKitCore.framework/UIKitCore
0x1c1ed1000 - 0x1c1f56a23 dyld arm64e <8a423f3fb318315e99c705ee532e9c0d> /usr/lib/dyld
0x19ccb5000 - 0x19d592fff Foundation arm64e <6e76dc9611af3b2eb71e215f9cc6e822> /System/Library/Frameworks/Foundation.framework/Foundation
0x20cacf000 - 0x20cbd9ff7 libEmbeddedSystemAUs.dylib arm64e /System/Library/Frameworks/AudioToolbox.framework/libEmbeddedSystemAUs.dylib
0x1b0fa9000 - 0x1b1035ff7 libc++.1.dylib arm64e /usr/lib/libc++.1.dylib
0x1adf63000 - 0x1ae372fff CoreMotion arm64e <5798cb68a1343bfcb7b2a335020421c4> /System/Library/Frameworks/CoreMotion.framework/CoreMotion
0x1a3988000 - 0x1a3d53fff CFNetwork arm64e <6aafe7c4f1c43020ad1670591c86d7b0> /System/Library/Frameworks/CFNetwork.framework/CFNetwork
EOF