I really have few questions regarding plugins. But they are very close to each other, so I guess it make more sense to ask about them at once.
- From the Unity manual I learned that I can use .DLL on desktop. But can I use .DLL from android or iOS? If not, can I use .so for them?
- Again from the Unity manual I found that I can use .class for Android, but can I use it on desktop or iOS?
Finally, in order to develop native plugins on desktop, I believe I have to buy pro license. But is there any alternative way to get .dll/.so support?
Thanks in advance!
So the plugins sold in the asset store are for pro only?
– willkzhangDo you mean .dll's or unity plugins? They are two very different things. Unity plugins are programed in unity script just like game scripts and run in every version of unity.
– randomuserOkay, I just learned more. You can use C# .dll's with unity basic on any platform (They are built in with the Game)For plugins written in say c++ or java you need the pro edition and may require recompiling for all the platforms you want to use them for. Sorry for my poor previous awnser
– randomuser