Support for Arm based Windows devices is now available in pre-release for Unity 2023.3. You can now access the Windows on Arm builds directly from the Unity Hub (starting with version 3.7).
How to get started
If you’re currently running the Hub on a Windows on Arm device, simply navigate to the Installs tab > Install Editor > Pre-release. You’ll see both architectures (see screenshot below).
You can also install it directly from the Unity 2023.3 beta resources page
Known limitations
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Platforms: Unity will not provide support for platforms that do not provide native Windows ARM64 SDKs. Building for these platforms might still work with x86 emulation on Windows Arm64.
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Graphics:
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Vulkan is not supported (due to missing Vulkan drivers on Arm based Windows devices)
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CPU lightmapping is not supported, Unity will fallback to GPU lightmapping
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Burst: The burst package doesn’t currently work but will be supported in upcoming releases.
What’s next
Stay tuned for continued updates and new feature support for Windows on Arm. For more information on this release, take a look at our documentation.
As usual, we would love to hear your feedback. Have fun using the Windows Arm64 Unity Editor