Can Unity process the system level touch events in Win8/Win10 on its own, or does it need a third party library?
Asking for a friend… Thanks!
Can Unity process the system level touch events in Win8/Win10 on its own, or does it need a third party library?
Asking for a friend… Thanks!
I think it should. Does something not work?
I’m finding that touch events are ok in the game but the window that the game is running in can’t be minimised, maximised or closed with a touch. This is for a standalone exe build using Unity 2017.1
Any way to enable that?
That sounds like a bug… could we get a bug report?
Sure, I’ll put one in on Monday
Case 970725
Thank you.