Didn’t know where else to post this, but I’ve been working on a “natural/free-aiming” gun mechanic for an upcoming FPS and this is what I’ve come up with so far. Obviously, its a work in progress, but at this stage I’d just like to make the gunplay a little bit more interesting and real.
Please let me know what you think and what improvements can be made.
Also, if anyone knows a convenient way to host a test build for others, please let me know, it’s a hassle to upload a whole RAR each time.
Wow! This is awesome! I really like the concept you come up with. It is kinda awkward to start with, but once you get the hang of it you’ll never want to go back!. I know its still a work in progress, but if you please add a Crosshair and ADS animation to this great asset its gonna be really awesome! Great job man and Good luck with your project!!
Good and bad news here.
Good news is that I’ve done a bit more work on the system and made a test build with a few cover objects and many more targets. Most importantly, however, you can now MOVE! Shooting on the run has never been more fun!
Bad news though is that I’m away from my computer now so I won’t be able to upload the latest build till tomorrow .
In the meantime, though, ponder this. I’m definitely going to add ADS and other features, but I’m a bit unsure about a crosshair. Wouldn’t this just make the system less realistic?
Looking forward to the new build…Great to hear that your gonna a be implementing a ADS
About the crosshair, you do have a point…maybe you could make the Crosshair a feature that can be toggled on or off by the player to fit their preference
Great job…Looking really awesome so far…you should probably reduced the mouse sensitivity after the player goes into ADS to allow for accurate aiming as well as making the camera zoom in on the sights of the gun…good luck!
Wow!..Awesome Update…The ads looks really good with the new zoom…though this isnt a major problem the sprint speed is almost unnoticeable but other than that everything else looks wonderful. Good luck with your project!
Everything Works perfectly…the AI is pretty solid, they are very responsive,they will notice you if you go charging in at them or shoot like crazy around a corner so thats a big plus for you.The hit detection is also pretty good, no faults there either…So all in all this project of yours can really go places if you keep on putting the same effort into it in the future as you have done in the last few days or weeks…
Good luck! and keep up the good work