I can’t think of any other way to describe this, but I am starting a project where I may need to swap between two models–one clean, one dirty and bumpy–in stages. I don’t want to have a dozen or more in-between models, but would rather be able to specify two models and a lerp value (for some form of lerping, yet to be determined) and have an output model which is visible.
I want something that approximately corresponds to how Natural Selection / NS2 has the bio-growth covering the floor and walls: different texture, additional geometry, smooth transition, etc.
Because I need to be able to rotate the model in 3D, I can’t simply make an image sequence animating between the two states (otherwise I would, and forgo Unity all together).