Very need box obstacle for Nav mesh agent.
As an example - a car.
NPC passes through the machine, because it is worth a cylinder.
“Nav mesh obstracle” have box!!!
“Nav mesh agent” + “Nav mesh Obstracle” = not working !!!
Very need box obstacle for Nav mesh agent.
As an example - a car.
NPC passes through the machine, because it is worth a cylinder.
“Nav mesh obstracle” have box!!!
“Nav mesh agent” + “Nav mesh Obstracle” = not working !!!
Have you tried selecting box shape and thickening “Carve” so that will make your car dynamic obstacle like it should be and your Agent shouldn’t go through it?
car used “Nav mesh agent” !!!
“Nav mesh Obstracle” not workin, if use “Nav mesh agent” on one object
If you want to your car be NavMeshAgent try changing these setting in picture to get as far as close as it can gets to represent box ?
I’ve got exactly the same problem here. I tried everything and i Don’t know how to do. I would like to both use the internal navMesh system for character and for vehicle but with this cylinder shape i Don’t know how to manage…
Does someone has an idea ?