Hi guys I searched around but couldn’t find a solution.
So I have this stage area that I want agents to be able to go up onto but for some reason the surface won’t bake on the top part of the stage instead stopping nearly the top of the stairs. Any advice on how to fix this? I’ve tried messing with max slope settings but I can’t get it to bake further then the stairs.
Never mind guys I got it! I just had to change the voxel size so that it more accurately baked the surface based on the obstacles in the scene.