Hi guys, sry if this is not the correct place to put this but i really dont know in wt section of forum i can do it. Im creating my dungeon with a pack i buy in asset store and now i try create my nav mesh it is not assuming it correctly… instead of assign full floor it assumes each square individually… anyone hv pass for the same and now how to fix it?
I think this is probably happening because the tiles on the floor are not connecting to each other. Try to move them a little closer of each other and bake again the navmesh.
Dont work. I push them together and even overlap a bit but nothing… it keeps make the same nav mesh individually for each floor square instead of all together… Anyway ty and i will w8 some more help.
Cuz i see that process in this video at 2 min. Is this process that one u reffer? Sry for so many questions but if i dont put this to work my enemys stuck in all walls
There are no other way to create the NavMesh manually like i post some reply ago in that video at 2 min? Or is that some kind of script… Cuz right now i really dont know wt to do more… Ty
KK if i use 1 height and i overlap a bit the floor squares seems it work i will test with all floor later then i tell u if works… Appreciate ur time again with me Tony. Cheers