Navigation Baking not working properly

I have set everything that needs to be a navigation static to navigation static (walls, floors, tables chairs, etc). When I try to bake using the method, I have used many times before. It doesn’t exactly bake everything properly. ( I am very new to Unity and I have no idea why this is happening? Here is an image: its hard to explain exactly what is going on). 87348-screen-shot-2017-02-04-at-85523-pm.png

Any idea why this is happening?

No worries. I fixed the problem I had to make the NavAgent smaller.