Is it possible to bake NavMesh in play mode?
You can use NavMesh obstacles to “carve” into the mesh at runtime.
http://docs.unity3d.com/ScriptReference/NavMeshObstacle.html
Is it possible to bake NavMesh in play mode?
You can use NavMesh obstacles to “carve” into the mesh at runtime.
http://docs.unity3d.com/ScriptReference/NavMeshObstacle.html