I try to setting up my navmesh agent, and i have a problem, that even if a agent radius much more than way to target ( I mean by width ) my agent still go by this way. How I can prevent this?
I attach few screenshots for better understanding what I mean:
It’s important to realize that there are two types of radii in play here
. one determines the walkability/connectivity of the navmesh (in navmesh bake settings)
. another determines the avoidance between agents (on navmesh component)