Hi everyone,
I already posted this under “Navigation”, but received no replies. Thus, I am trying my luck here.
When I generate a navmesh for my terrain using the height mesh option ON, it seems to work well except on this area (see the first picture).
I actually have two doubts:
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Why doesn’t the height mesh show in pink when I press “Show HeightMesh” in the scene editor? In the pictures below, the option is ticked, but it does not show. Actually, it does show, but only on a small section of a static object (the red pipe). However, it seems to work because my AI is not moving very accurately on the ground (no spacing between the feet and the terrain mesh).
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Why, in the first picture, an area of the navmesh wraps onto itself? This is causing problems with my AI.