Hi has anyone know anything about navmesh jump animations , I have set up my navmesh and have the jump point’s working I just need help on how to get it to play different animations when it detects the jump point’s.
I have used Mecanim for my animations and for now while I prototype have used unity’s example bear from the nav mesh example.
However I have my own AI script, just using the example for the animations.
What I am having issues with is trying to play/blend a jump animation. Not sure what I should do, hope someone can help and im sure the community will learn from anything that anyone has to offer as I haven’t been successful while researching this topic.
Thanks in advance