Navmesh wont allow chacters to jump up a level even with manual off links and will only allow stairs/bocks, same height jumps and falling. Is there a way to allow my enemy ai to jump up levels/platforms.
You have to definie jump navigation areas and you need 2 empty game objects with Navigation
Blockquote
Off Mesh Link components. Place the two game objects to the start and end points of jumping, and set the start and end points of Off Mesh Links components to the two empty game objects. After that your character will jump up to the area (you will see the arrows in edit mode). Check if you set to true the Hight Mesh checkbox on Navigation
BlockquoteBake panel.