Navmesh/Pathfinding in 2D

Very quick question;
What is the go-to solution for navmeshes and pathfinding in Unity 2D?

My searches give me solutions that are either very very old (which seems risky to me), or incomplete, or badly-rated, or all of those things.

Do people just usually use the 3D navmesh system for 2D and put 3D colliders everywhere?

https://docs.unity3d.com/Manual/class-NavMeshSurface.html
Download the package.
https://github.com/Unity-Technologies/NavMeshComponents
Its super easy to set up for 2d.