NavMesh slowly

i use NavMesh do a RTS. i found a problem. some time when i press mouse in game, player can move at soon.but some time it slow. Then , i print the press information out. i see the player move after message out in 1.0s. what make the slow?

and , This problem occurs in a lot of players use the NavMesh

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1 Answer

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Navmesh agents have to find their path - the more agents the longer it will take for them to do so. It isn’t a fault it’s just the amount of time it takes. You will need to design your game around it…

The performance is affected by:

  • The number of agents
  • The complexity of the navmesh (this in itself is a complicated measurement)
  • The distances that the agents are trying to travel

that mean if i want do a game like Starcraft is impossible? Because i just have 10 monster in game. this problem have out, i try to put 30 monster in game, all don't move.

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