Hello there, I usually don’t use the NavMesh system, so I’m a little confused about the most efficient way to proceed.
I have a city scene, and it has hydrants and lampposts, etc.
My question is, for these items, should I mark them NavMesh Static Not Walkable? Or should I just turn off NavMesh static alltogether?
For example these street lamps are the kind that are “T” shaped. So if I mark them not walkable, will that make it so my character can’t walk under the hanging parts of the street lamp?
Thanks for your time.