I’ve been searching the forum, and using Google, but I can’t find a solution to the problem.
How do you generate the Navmesh on a terrain with vegetation?
We tried to hide the objects in question but Navmesh picked them up anyway. We had to delete the objects in order to get Navmesh to work correctly. However, that’s a very undesirable approach. Can we layer the items on the terrain?
Anyone?
Thank you in advance for the help.