hello i’m working on a game and i’m using the navmesh system to drive the ai of the game.
i want to avoid the collision between all of my NavMeshObject, i know how to do this, just selecting on “Obstacle Avoidance Quality” to None; that works fine, i removed the collision between all the NavMeshAgents.
The real issue is that i need the Obstacle Avoidance to None, to avoid the collision between the NavMeshAgents, but i need those agent to collide with the NavMesh Obstacles, any idea or a workaround for to accomplish this ?
thank in advance for all the help.